[LRUG] The codes
Jordi Noguera Leon
jordinoguera83 at gmail.com
Thu Sep 10 15:25:59 PDT 2009
Yes, changing the direction seams difficult, maybe there you have to be a
dictator hehehe. But that's why we should've had a plan from the beginning.
Can any pirate answer these two questions:
- Why we didn't define a MineSweeper class?
- Hadn't it been easier to solve the problem defining it?
Maybe the best think would be to have a spokesman (?) between the crowd and
the pair. But definitely, I'm convinced that no-one should develop until
there's a clear path...
2009/9/10 Brent Snook <brent at fuglylogic.com>
> 2009/9/10 Jordi Noguera Leon <jordinoguera83 at gmail.com>:
>
> > So, I think the best way to begin is by defining some guidelines and this
> > implies the first guys won't probably code anything.
>
> You mean like a plan of attack for the problem? Totally agree, setting
> a direction as a group would be a real help. Still not clear on how to
> manage suggestions for change of direction though, they can be
> distracting for the pair up the front if everyone's going for it at
> once.
>
> Brent.
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